Specialized cloud infrastructure for multiplayer games providing dedicated servers, matchmaking, session management, and low-latency networking.
Game Backend Services automatically scale game servers for battle royale matches, handle player matchmaking, and maintain game sessions for millions of concurrent players.
All provide managed multiplayer server hosting and scaling. Amazon GameLift and PlayFab Multiplayer Servers are fully managed game server platforms with matchmaking/session features (often paired with separate matchmaking services). Google Cloud Game Servers is a managed control plane for Agones-based fleets on GKE (you operate the Kubernetes cluster and Agones). OCI has no direct first-party equivalent; similar outcomes are typically built using OCI Compute/OKE plus open-source components (e.g., Agones) and custom matchmaking.